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C++ Coding MagPi #68 - Printable Version

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C++ Coding MagPi #68 - Brian Beuken - 03-18-2018

And now we can see ourself putting in some new graphics, we've been doing a lot of techie stuff to set up, but its been needed, trying to visualise things without graphics makes things really hard

But after this we now have Tiles, we have a basic framework to draw those tiles and shaders allowing us to place them in pixel perfect positions.


Its not a very good shader, but we want to avoid anything too complex at the moment, so we can update it with better versions later.