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Dragonboard 410c
#2
Updating a few of the GLES3.0 boards, and returning to this, its taken a few hours, (why!!!!!, how on earth is that a good thing) but I finally got a version of Debian Buster installed which should be uptodate, oh wait, the upgrade will take 30 mins.....and of course it has errors....try again.

anyway...finally...

GLMark2-es2 is not available as standard on this build, but GLMark2 surprisingly is, and it seems to run moderatly well, giving on screen scores of 73 and off screen 143
I decided to try and install GLMark2-es2 to see if the results were different it still struggles to run all its cores at once, throttling back quite a bit though, even though it does not seem to get especially hot, so the compile for GLMark2 takes quite a while on 1 core

But compile it did and on screen gles2.0/3.0 version gives on screen values of 65 and 144, so no exciting difference

The Demo code with res change works fine though, though it is emulated and fails to get a config with AA buffers, but the demo is running pretty decent at 1024x768 and better at 800x600 res but can't seem to detect keys and the lack of multi core compile due to throttle and very slow network (using a usb-rj45 converter) its a little hard to get excited about it as a target system.

Its going back in the drawer again, sadly, I really like this board in principle, it has a lot of very cool features on it, but its still not up to snuff as a graphics system.
Brian Beuken
Lecturer in Game Programming at Breda University of Applied Sciences.
Author of The Fundamentals of C/C++ Game Programming: Using Target-based Development on SBC's 



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Dragonboard 410c - by Brian Beuken - 02-07-2019, 11:39 PM
RE: Dragonboard 410c - by Brian Beuken - 12-01-2019, 11:49 PM

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