09-03-2022, 06:06 PM
(09-03-2022, 12:38 PM)junglie85 Wrote: Okay, I found the example code from Brian and jomoengineer - http://www.scratchpadgames.net/forums/sh...hp?tid=507No sorry, just downloads on teh website
It looks like I just need to include <X11/XLib.h> and maybe a few other headers instead of those for DispmanX.
I'll report back how I get on porting this. I'm thinking I might try and convert it to GLES3 also, possibly as a separate codebase.
Brian, do you have a GitHub repo for the book where I could raise a PR once I get the triangle and any other examples working?
Brian Beuken
Lecturer in Game Programming at Breda University of Applied Sciences.
Author of The Fundamentals of C/C++ Game Programming: Using Target-based Development on SBC's
Lecturer in Game Programming at Breda University of Applied Sciences.
Author of The Fundamentals of C/C++ Game Programming: Using Target-based Development on SBC's