Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Is Vulkan the future?
#3
From what I have seen the main advantage with Vulkan is that it utilizes less of the CPU and takes advantage of features in the GPUs. Most of vids I had seen just kept referencing that OpenGL (ES) is old and a new way of thinking is needed. It does a take bit more processing power to show any performance advantage though. For the Ray Tracing, a NVIDIA RTX is needed so that makes it a bit limiting.

They still do not have full Metal support at this point but are working on it.

Since it a bit more lower level than OpenGL, it does take more work to do the same thing OpenGL does.

It is supposed to be cross platform, so there is no ES version for embedded systems. A good example is Adobe Premiere Pro Rush which was built with Vulkan.

Vulkan is certainly something to keep an eye on.
Reply


Messages In This Thread
Is Vulkan the future? - by jomoengineer - 01-20-2020, 12:04 AM
RE: Is Vulkan the future? - by Brian Beuken - 01-20-2020, 12:21 AM
RE: Is Vulkan the future? - by jomoengineer - 01-20-2020, 02:30 AM
RE: Is Vulkan the future? - by Brian Beuken - 02-02-2020, 03:16 AM
RE: Is Vulkan the future? - by jomoengineer - 02-02-2020, 09:57 PM

Forum Jump:


Users browsing this thread: 1 Guest(s)