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construction overloads not listed
Not quite an error, but it could cause errors, so I've updated the source code to contain the overloaded constructor,  you also need to have an overridden update.
Page 88- The code listed does not specifically give an example of the overloaded Objects(char*, MyFiles*); constructor, or the overridden update method in Objects, the constructor hase been added to the InvaderStart source code though, so if you download (as suggested) you will not have a problem. You should provide your own version of the overloaded objects update
Brian Beuken
Lecturer in Game Programming at Breda University of Applied Sciences.
Author of The Fundamentals of C/C++ Game Programming: Using Target-based Development on SBC's 

Hum, sounds familiar. Thanks for addressing this.

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