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Dear Imgui
#7
As noted elsewhere, I rather musinderstood what DispmanX was and indeed you do actually have an X11 window in place, so this was portable to the Pi with a bit of effort and headscratching.
I now have this 95% working on Raspberry,  the only big issue is mouse visability and when using the DispmanX system to display your EGL, it needs to use the resolution of the Framebuffer rather than the screen. But thats a fairly simple thing to sort out.
(hahaha, thats the kiss of death)
I'll be posting a framework soon to allow everyone to use this and a few other things.

edit...now got the mouse cursor displaying just fine, there was a nice function in DearImgui...though I need to stop the underlying OS mouse cursor which it tracks, being active..
Brian Beuken
Lecturer in Game Programming at Breda University of Applied Sciences.
Author of The Fundamentals of C/C++ Game Programming: Using Target-based Development on SBC's 



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Messages In This Thread
Dear Imgui - by Brian Beuken - 04-09-2019, 08:48 AM
RE: Dear Imgui - by Brian Beuken - 04-10-2019, 01:04 PM
RE: Dear Imgui - by Brian Beuken - 01-07-2020, 12:32 PM
RE: Dear Imgui - by Brian Beuken - 01-07-2020, 01:56 PM
RE: Dear Imgui - by Brian Beuken - 01-10-2020, 10:25 AM
RE: Dear Imgui - by jomoengineer - 01-19-2020, 05:05 AM
RE: Dear Imgui - by Brian Beuken - 02-02-2020, 12:29 AM
RE: Dear Imgui - by Brian Beuken - 11-28-2020, 06:13 PM

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