04-24-2018, 10:58 PM
Well I fixed the issue in the vertex position, was loading &RecVertices[3] when I should have been doing just RecVertices.
As far as the values i have for my indices I believe it is this:
As far as the values i have for my indices I believe it is this:
Code:
GLushort indices[] = { 0, 1, 2, 0, 2, 3 };
Good Luck,
Juston Metarref
Currently a programming student
Future Gameplay/Ai Programer
Juston Metarref
Currently a programming student
Future Gameplay/Ai Programer