Chapter 4 is an introduction chapter to the new target system. Due to some updates of Visual Studio and Raspberry OS, it might look a little different from the book, but you will recognise the key content.
There are 2 examples (there were 3 but you don't need the base version)of code that will build but needs content added as per the book, and a finished version that just needs you to add some assets.
You will find the zip file containing both projects is now in your download folder, unzip it into your work folder and enjoy
You will also find a 1st example of the Double Buffer system we will use for our next couple of games, its complete with its surface class set up and an example of it in use...
Download Chapter 4 ResourcesThis is just a test video and somethng silly went wrong I didn't have my KVM switched to the Pi3, so I was seeing the Pi5 content and didn't notice, a problem only someone waith too many raspberries attached wouled ever have :D. I'm going to leave this in for now, but promise a more polished professional version.....one day :D